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Thank for trying to check it out! The issue might be related to missing libraries. You probably just need to install the library lib32-sdl2_mixer and other similar, e.g. lib32-sdl2_ttf, lib32-sdl2_image, and / or the same libraries without prefix 'lib32-'.

There is also a windows version which you can try to run in wine as it contains necessary SDL libraries with itself.

(+1)

Hey yeah, wine ended up working, although bullets and movement were both very slow (probably wine+my laptop). I died on Anna's 7th or 8th phase. You've effectively captured some of the soul of early Touhou games, good job! Only thing that really felt off was when bullets moved as I moved, that didn't seem intuitive.

Glad you were able to run it even though it was slow. I plan to introduce settings for turning down vfx as it consumes the most of CPU/GPU power.

>You've effectively captured some of the soul of early Touhou games, good job! Only thing that really felt off was when bullets moved as I moved, that didn't seem intuitive.

There is going to be a lot more variety of patterns and experimentation, so some mightn't be clear during the first run which I plan to compensate with a sort of restarting system from the point of loosing the last life but at the cost of having the score to be zero or something.