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(-2)

```

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  [Previous line repeated 1 more time]

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/adventuring.rpy", line 1048, in script call

    $ adventure.on_room_enter()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2407, in script

    pause 0.5

  File "renpy/common/000statements.rpy", line 459, in execute_pause

    renpy.pause(delay)

  File "game/scripts/adventuring/party.rpy", line 1067, in execute

    screen hero_info(unit, party):

  File "game/scripts/adventuring/party.rpy", line 1067, in execute

    screen hero_info(unit, party):

  File "game/scripts/adventuring/party.rpy", line 1072, in execute

    fixed:

  File "game/scripts/adventuring/party.rpy", line 1072, in keywords

    fixed:

  File "game/scripts/adventuring/party.rpy", line 1073, in keywords

    if unit==party.selected_unit:

  File "game/scripts/adventuring/party.rpy", line 1073, in <module>

    if unit==party.selected_unit:

  File "game/scripts/adventuring/party.rpy", line 229, in selected_unit

    if self.selected_index >= 0:

TypeError: '>=' not supported between instances of 'NoneType' and 'int'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  [Previous line repeated 1 more time]

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/adventuring.rpy", line 1048, in script call

    $ adventure.on_room_enter()

  File "game/scripts/adventuring/battle.rpy", line 2433, in script call

    call screen adventure_screen(adventure)

  File "game/scripts/adventuring/battle.rpy", line 2430, in script call

    $ adventure.battle.next_unit_turn_start()

  File "game/scripts/adventuring/battle.rpy", line 2407, in script

    pause 0.5

  File "E:\Error\Game\Adventurer Trainer\renpy\ast.py", line 2259, in execute

    self.call("execute")

  File "E:\Error\Game\Adventurer Trainer\renpy\ast.py", line 2241, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "E:\Error\Game\Adventurer Trainer\renpy\statements.py", line 342, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 459, in execute_pause

    renpy.pause(delay)

  File "E:\Error\Game\Adventurer Trainer\renpy\exports.py", line 1641, in pause

    rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay, pause_modal=modal)

  File "E:\Error\Game\Adventurer Trainer\renpy\ui.py", line 299, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "E:\Error\Game\Adventurer Trainer\renpy\display\core.py", line 3587, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore

  File "E:\Error\Game\Adventurer Trainer\renpy\display\core.py", line 4060, in interact_core

    root_widget.visit_all(lambda d : d.per_interact())

  File "E:\Error\Game\Adventurer Trainer\renpy\display\core.py", line 684, in visit_all

    d.visit_all(callback, seen)

  File "E:\Error\Game\Adventurer Trainer\renpy\display\core.py", line 684, in visit_all

    d.visit_all(callback, seen)

  File "E:\Error\Game\Adventurer Trainer\renpy\display\core.py", line 684, in visit_all

    d.visit_all(callback, seen)

  File "E:\Error\Game\Adventurer Trainer\renpy\display\screen.py", line 476, in visit_all

    callback(self)

  File "E:\Error\Game\Adventurer Trainer\renpy\display\core.py", line 4060, in <lambda>

    root_widget.visit_all(lambda d : d.per_interact())

  File "E:\Error\Game\Adventurer Trainer\renpy\display\screen.py", line 487, in per_interact

    self.update()

  File "E:\Error\Game\Adventurer Trainer\renpy\display\screen.py", line 680, in update

    self.screen.function(**self.scope)

  File "game/scripts/adventuring/party.rpy", line 1067, in execute

    screen hero_info(unit, party):

  File "game/scripts/adventuring/party.rpy", line 1067, in execute

    screen hero_info(unit, party):

  File "game/scripts/adventuring/party.rpy", line 1072, in execute

    fixed:

  File "game/scripts/adventuring/party.rpy", line 1072, in keywords

    fixed:

  File "game/scripts/adventuring/party.rpy", line 1073, in keywords

    if unit==party.selected_unit:

  File "game/scripts/adventuring/party.rpy", line 1073, in <module>

    if unit==party.selected_unit:

  File "game/scripts/adventuring/party.rpy", line 229, in selected_unit

    if self.selected_index >= 0:

TypeError: '>=' not supported between instances of 'NoneType' and 'int'

Windows-10-10.0.26100 AMD64

Ren'Py 8.1.2-Pastry0.5

Adventurer Trainer 0.2.1a 0.2.1a

Sun May  4 19:52:33 2025

```

Thank you for the report! Will get it fixed