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This was a nice little spooky game! I really appreciate how it was all your own original art. The consistent color palette and textures all throughout it gave the game a pleasant and unique feel. I like the gameplay you have going on with doing weird tasks around the house to try to bring out the ghost, with the letters giving you hints. I think making these tasks progressively more complicated would be fun. I noticed some things change around the house as you collect more photos, such as the TV turning on, those were nice additions and think more stuff like that would help give a better feeling of progression

Here's a few random points:
- The player controller feels very 'sticky', as in any time you nudge into something you come to a complete stop. I think Unity has some kind of 'friction' setting to let you slide instead of stick that would help smooth things out a lot
- The subtle ambient sounds like the rattling, knocking, and breathing were a bit too quiet, especially if you play on speakers. I had to put headphones on to even notice they were happening. I think they should be boosted up a bit, because they add a lot to the atmosphere
- I'm very grateful that you chose to not make the scare noise deafeningly loud, my ears thank you!
- Holding Tab in order to check how many more photos you need felt kind of unconventional to me. I don't think the average player would think to be checking Tab. It feels like something that should just be on the screen at all times, or else maybe just shown on the Right Click camera HUD instead? When you successfully take a photo, I think it should appear on its own with a sound or something so you know you did it right

Keep up the great work! I look forward to whatever else you have planned