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(+1)

Loved the graphics and audio! This was a very solid concept for a game and I enjoyed playing. I was thinking as I went along that being able to control the angle and force with which objects could be thrown would have made it very interesting! Also, the ship was already mostly balanced. I wonder how it would have changed the gameplay to start out with an empty deck and maybe have objects fall onto the deck in random places, creating a dynamic environment to balance out? You could even get silly and have a shark flop up on the deck or something (so in other words, good objects like treasure = keep, bad objects need to get thrown overboard). Just some ideas. Great job on this, though!