(TIP! Don't just sell stuff. Craft stuff. They're basically rare candies and very useful)
So after playing through the game I was quite surprised. Compared to the other things in the jam there's a considerable amount of "game" here. There's a wide variety of womboos to collect, quite a few battles and some interesting story beats. The art is also top notch! Though if I had to ask for anything it would be a few different angles for said art.
My only complaint/concern is the difficulty. Everything up until the final fight is a cakewalk. I was able to more or less bulldoze my way through everything before that point. Then I needed to stop and grind as well as stock up on potions to get through the final boss. I'm not sure if I'd say other stuff should be harder, or if the final boss should be easier. Ultimately that final fight was my favourite one but bringing the difficulty up elsewhere might be annoying for people. Sigh. No idea what to suggest.
Yeah that's fair. I think the jam will bring in a more casual audience, and while that's fine... it also means you'd get a lot of complaints about the game being too hard from people who might not usually dive into the space or play that many games, or even people who want to play everything and getting stuck on one game in particular might end up being annoying.