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OMG you made a Win 3.11 style GUI for the game, it's so cool! I loved it. I also love how the look of the game kept changing, it reminded me of Inscryption. I found it very difficult, particularly at first, and that's a good thing in my book. Also implementing slot-based inventory is ambitious for a game jam and awesome. 

This is one of the most charming games I've played this jam. Well done!

Thanks for playing!

Yeah I was aiming for more windows 95/98 but looking it up it does resemble 3.11 as well lol. I just like the look of it, for all of its brutalist utilitarianism there’s an odd childlike wonder to it. Or maybe I’m just nostalgic lol.

I’m happy you liked the changing art style. Ive always wanted a game where the graphics evolve alongside the mechanics, and this is the closest I’ve gotten so far at least.

It’s good to hear you liked the difficulty, though frankly I feel like there’s a good amount of unintentional difficulty due to AI bugs and UI issues.

I did have the inventory pre-jam, I’ve been working on it since last summer as more of a Deus Ex/Resident Evil 4 grid inventory. But it’s only ever been used for a released game now, so it definitely has some growing pains I’ll need to sort out post jam. But I’m really happy you approve of the effort!

Thanks again for all the feedback!