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(2 edits)

Some good news - We've found a workaround for the time being. The problem seems to only affect Apple Silicon macs (mine being an M1) and appears to be related to a third-party Unity plugin that allows using native dialogs for Windows, Linux, and MacOS.

The workaround is to run the app in "Open using Rosetta" mode. To do this:

  1. Right click the AsssetForge.app package
  2. Click "Get Info"
  3. Click the checkbox "Open using Rosetta". It should be under the "General" tab.
  4. Open the app again

All the native "Saving" and "Open" should now work as expected.