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There have been very mixed reactions about the music. Glad to hear you like the music. Truth is some players can't stand the music and some players like to listen to their own music while gaming. 

You can toggle both the sound effects and the music from the main menu. The way these settings are saved is as follows:

  1. The sound effects are ON by default when you load the game for the first time. When you change the setting it will be remembered when you come back.
  2. The music is OFF by default when you load the game. You can toggle it on, but it won't be saved. So when you reload the page, the music is OFF again.

Maybe this implementation is confusing you. But it is sort of my own preference for this game.

For every game I made recently I tried out different UI/UX patterns for sound settings and I hope to find one that feels right for everyone. Unfortunately there a  lot of factors for browser games and not to mention mobile browser games.

Talking about mobile, I reduced the number of glyphs in the seed menu to fit smaller screens. So playing 0 (zero) isn't possible anymore, unless it is still in your browser storage.

I also made some first changes to reduce the impact of updates to the world generator.

In the future I might setup a page online, which has different versions of the game to revisit. That would be cool.

I would like to see the screenshot of the map, if you want to share it, that would be great.