Some things that are new-ish
- Local Voicechat (Press V, usable by hunters and monsters alike)
- Class system
- Customizable armor color
- Goo gun
- Medigun
- explosive traps have replaced the alarm traps (for now)
- Fixed the recoil bug for the gigachads running the game at >300fps
- New map
- Zombie ability finished
- Monster gets (a few) grenades
- Beacon Objectives fleshed out (scales with playercount)
- "Sandbox mode" (Shooting range where you can test out weapons)
- You can now rig explosive tripmines to players (Use Wisely)