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(2 edits)

Some things that are new-ish

  • Local Voicechat (Press V, usable by hunters and monsters alike)
  • Class system
  • Customizable armor color
  • Goo gun
  • Medigun
  • explosive traps have replaced the alarm traps (for now)
  • Fixed the recoil bug for the gigachads running the game at >300fps
  • New map
  • Zombie ability finished
  • Monster gets (a few) grenades
  • Beacon Objectives fleshed out (scales with playercount)
  • "Sandbox mode" (Shooting range where you can test out weapons)
  • You can now rig explosive tripmines to players (Use Wisely)