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(1 edit)

Unfortunately, I tried multiple times, even restarted my computer, but the game wouldn't start for me. Every time I clicked "Start", it wouldn't respond.

(1 edit) (+1)

Sorry to hear that, but thanks for the feedback! I observed similar behavior yesterday while trying to run unsigned macOS build from the CI server... After some attempts and fiddling around it just started working, as thought something finished caching.

Gonna continue digging into it, as well as implementing proper loading screen with progress tracking, not just switching scenes.