The premise is cool and the idea of using fog-of-war in a management-sim game is neat.
It is such an ambitious genre to be made in a game jam though, so great work on making it to presentable stage!
It was quite confusing on what to do when the game starts. I wish there is a tutorial level that guide you through the UI and landscape. So, instead of being able to choose where to land, maybe it should've always landed in a fixed location with rich resources, because first-timers certainly don't know anything about the game yet. Or another suggestion is to be much more forgiving with the resources.
But overall, I like the idea of the game and would certainly want to a see more polished version of it.
The art itself is quite polished but the UI some more work (it's forgivable since this is a game-jam).
Great work!