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it doesn't remove it, but also, when next item, it checks the same item
twice, when previous, it works correctly.

but its a really cool plugin further more.
keep it up :)

(1 edit) (+1)

You need to select the decorabl you want to remove using action button then press cancel button. I think I need to find a way to improve this UX. Thanks for testing it :3

also on 3 items => it select 2 on the left, skipping the 3rd on the right.
the other thing I notice is shifts up 48pixel on rotation (2-3-4) depending
in a row, than it swap correctly.

so it is somehow not preloaded.

on the selection window to pick an decoration, you can press W,
and select an item on the map which cannot, so you have to cancel
out first in order be able too.

so cleaning the UI and if you select => instead of cancel => remove.
so you can either cancel the placement or in changing items,
it says removes, so it make more sense to that (but up to you).

(+1)

Thanks! I didn’t add a preload feature because there might be a lot of stuff to loaded at start of the game. This could be a problem for web build but I dont see any noticable issue with NWJS build. Changing the text from UI is easy as just change a parameter. I just found out about a duplication item bug when testing the item navigation on map. Thanks again for testing this my friend.