I'm thinking the typewriter text should be able to scroll faster, also the dragging of chips feels off maybe just clicking is fine. I was able to jam chips in places they don't go and I wasn't even intending to. Also holy moly craps is not what I thought, and I don't think I like it. Maybe you should invent a new gambling game with, like idk, seven sixty-sided dice and a totally different odds table. It could be better in my opinion. Anyway the production quality on this submission is high, but I kinda balk at a craps game. I don't prefer how the special chips do a little flip side animation, they need some width to feel valuable, like a thickness to the token as it spins, just one more frame would sell it fine. I won the first level by just betting everything on 8, then I was like 'what the crap?' and then I realized why it's called craps. but seriously make something else, baltro works for different reasons, cards have different statistics than dice, you need to think about what this is, because it's kinda like a parody of balatro at the point I'm sorry to say, I would advise that you design a different statistical corpus and like, use something else besides craps, if I was willing to do this tutorial, then yeah you can use like any game you come up with it literally won't make a difference after like 5 minutes, nobody but serious gambling addicts probably could explain the rules of craps, but everyone could ballpark the rules of poker.
Also, consider using a different symbol for the gold money.
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Thanks for all the good feedback. I acknowledge the game is basically a parody of balatro, that's basically the entire idea for the game idea. I also accept it's very targeted at craps players, it's a game I enjoy and wanted to make something that could give the feeling of playing it, without the financial risk. So that is just kind of baked into the idea. I do agree really any game could work for this (See the blackjack/roullete balatro copies), and I did intend this as the craps version of those kind of games, which as far as I can tell there is nothing filling that niche.
I really appreciate you playtesting and giving some critical feedback.