Ran back and forth dumping stuff in a chest, shanked some zombies. Played in singleplayer.
It loads very fast, inside the dungeon <10 sec after the Unity logo.
Needs drag and drop in the inventory, not just click to drag. (the shift click is good though)
You should see your current cash all the time when in the base, not just when pressing Q.
Chest could have a sell all button?
Tooltip for grappling hook got stuck on screen one time when entering the dungeon, it disappeared when I threw it on the ground.
I assume there will be a lot better stuff later deep into the dungeon, right now there's so much stuff next to you to vacuum up. Didn't see much point to delve deeper and risk getting lost, which is easy.
Grappling hook is pretty finicky, getting stuck in weird places and so on. Maybe its something to get used to.
