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(1 edit)

Thanks for playing my game!! I should have done more research on roguelikes and work more on roguelike mechanics. I also should have included a more detailed description of the controls for people who may be new to Roblox and it's engine, alongside adding notes for each gimmick (i.e. Displaying what key to press when you got the dash bracelets) (Also a dedicated music mute button, should have been the first thing I added when I added music). Next year, I hope to use a more independent platform like Unity/Godot, and make sure to focus more on roguelike mechanics. Thanks for your perspective!!