Thank you, this is some really useful criticism, some of the stuff you pointed out is like that simply because I haven't got to do it yet, stuff like responsive SFX, some are known bugs, like the elevator, a lot is genuinely good like the art criticism!
> It took a while for me to realize the laser used your shield, and that grazing replenished it, although I might have missed some explanations, since I tend to get lost while reading.
I added the laser weapon and a hastily written dialogue for it a few hours before finishing the demo, not your fault for having missed it.
Have you tried the roguelite mode? That one is really fresh and still in badly need for balancing, it also introduces the bullet freeze mechanic, another mechanic I haven't really put in the tutorial yet and is only explained briefly in a text in the roguelite mode beginning room, proper tutorials for everything are planned but I've been focusing more on the vertical slice