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(1 edit) (+3)

Really interesting, kind of reminds me of the Talos Principle minus the robots. :D Absolutely love the art style! Unfortunately got stuck on the third puzzle. Really not a fan of the isometric perspective for pointing things though. Also noticed a bug where a laser wouldn't reflect off mirrors after you block it for a little bit, would need to reset the first mirror it's supposed to hit.

Appreciate the feedback! The Talos Principle was an inspiration for us yeah. I agree with you, the isometric perspective is not ideal for this gameplay, we noticed that too late into development. This taught us to do more planning ahead rather than rushing into it.