Well that’s no good, I have had some issues with those drones before though. Did it crash as soon as you shot it or when it fell onto the ground? And you’re playing on Windows right?
Yeah I know what the problem is, I’ve uploaded a hotfix for now that stops the drones from gibbing after death. For some reason that reliably causes crashes on Windows only which I don’t have any debugging set up for, I’ll have to fix it later.
Aha, I found the problem, I was using an unsigned value as if it were signed and Linux was not noticing the segfault while Windows was. Hotfix2 should now work as intended with no features disabled.