Thanks for the suggestion! I haven’t played Tactical Breach Wizards myself, but from your description I get the idea—and it sounds really cool. There was actually a game with a similar mechanic in last year’s Gamedev.js Jam too!
I can totally imagine a version where you plan all your actions, then commit and watch the turn play out like a mini battle—it’d add a whole new layer of strategy! Definitely something I’d love to explore further. Thank you!