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Super fun! The mechanics are simple and easy to grasp, yet the game delivers a tense and exciting experience in under a minute. Dodging enemies feels incredibly satisfying and gives a strong sense of accomplishment—great job!

If there’s one small area for improvement, it might be the connection to the theme of "balance," which didn’t come through as strongly. Maybe adding elements of balance or mirrored controls could help reinforce that aspect.

I really think this game has great potential, and I’d love to see a full version in the future. The skill tree, especially, could open up a lot of interesting possibilities if expanded. Looking forward to what comes next!

Thank you so much!
Yeah initially the core idea was all about the economy upgrades, in those the theme of balance is central as you get a bonus but also the enemies do.
Then we of course needed upgrades to spend those resources gained by the economy bonus, and then at that point the connection with the theme was lost a bit as it got more diluted.
We realized it, but we did not want to be limited by it, and let the game evolve on its own, as it was fun to us regardless, even though I agree that the connection with the theme is not clearly evident.
Anyways, yeah we definitely are working on the game, and we plan to fully release it on Steam soon, I would love if you joined our Discord to receive updates if you liked the game :D