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Nice work. I gain a lot of fun while playing! 

A classic brick-breaking game, but the addition of a balance-based paddle gives players more directional control, which is a nice twist! The falling experience points also reminded me a bit of Vampire Survivors, and the way it's combined with the brick-breaker mechanics works really well.

I feel the +ball upgrade is a bit underpowered—once a ball is lost, there's no way to recover it, which makes the other two options consistently more valuable. It might be worth rebalancing this to make the choice more meaningful.