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(1 edit)

Hey mate, Firstly, love the work you've put into this asset pack. It's amazing!

Secondly.  Do you know if the XML Atlas is compatible with Phaser3? I've tried loading it into Phaser3 and while the full texture atlas gets loaded, I can't seem to target individual graphics. Do you know if the naming convention int he XML is compatible with Phaser 3? I've tried looking around but haven't been able to find much info on it so though I would try here.

Edit. Or do you reckon you could export a json file for the atlas too instead of just the XML?

Thanks for your great work mate!

I have truly no idea, and currently no modifications are planned. I used a spritesheet generator, I forget the name, there are quite a few out there.