Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello! First of all, awesome and really good quality template! I was looking at the code and all the scene object (I'm kind of new on GDevelop). I see in the Scene Objects that there are "FlippingPlatform" and "JumpThroughPlatform" and I've no problem understanding how these work, but I don't understand how can I add or modify the platform where the player move (the main platform, I don't know how to call it), I mean I see no other platform sprite that I can add on the scene from the "Scene Objects", can you help me? Thank you!

(+1)

Hello!
Thanks <3
The main map/platform the player is moving on, is an external tilemap, it's called LevelFloor you can search it in the objects list.
I used an external tilemap rather than just many platforms object, because its much better for performance, and easier to edit.

If you want to edit the current map, you can simply Use any tile map software (i used Tiled software), then when you open the software you simply open the map file (Location: Metroidvania Template GDevelop project\assets\Map\Level2.tmj) and the map will open in the software for you to easily edit anything you want in the map 😉

If the Tile map software asked you to locate the tileset, you can also find it in (Metroidvania Template GDevelop project\assets\Map\tileset_32x32(new).png)

Note: in gdevelop editor, the object instance LevelFloor is locked (I lock objects that i don't want to move mistakenly later on), if you want to click on it/move it, then you can simply unlock it:
1- Open instances list:


2- Click on this button once, and then you can simply select the instance from the list, or click on the map in the editor.

Thank you for the very exhaustive response, really appreciated!