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That was a very unusual style for sure, I don’t remember a dungeon crawler with such style :)

I found it hard at first to understand what is going on, why am I trying to kill a door and why other doors are fine, but after figuring it out I was able to complete the game!

Turning and movement speed seemed desynced, like turning was nice and fast, but movement was quite slow. I also was not always centered on some of these platforms, which felt weird for a dungeon crawler.