I like the gritty aesthetic and the beginning sequence. Everyone hates their hustle jobs fr.
I also like that, upon launching, game immedetely goes to a full screen.
Something that was kinda funny, You can pick up people! I first picked up the thug and tried to throw him over a wall (invisible wall above wall sadg) but then after I delievered the ammo to boomguy, I picked him up and carried him to the thug and he started firing at the thug while i was holding him so I had a personal gaurd to protect me. It was funny but the movements were a bit confusing? and when you switch to 3rd person you are just a black box lol.
Anyways, good job to AmberMechanic and Morgan on the aesthetics portion/art which I thought were cool. Aesthetics reminded me a bit of games like How Fish is Made or White Knuckles which have really interesting atmospheres. I also like the 2.5D look.