Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I reached 6338 point, and man, this game is quite on point! Simple yet innovative approach, I got really hooked to the gameplay loop after a while. At first I thought I would survive for a long time easily, but the enemies' health increased drastically that I got overwhelmed in no time. One thing I want to ask is that, when I reach around 4000+ score, it seems like my health... refuse to increase? Like I reached 64 HP, and when the color turned red, I was suppose to receive more HP from the contact with the enemy, but somehow even when I try to spam one single unit so that it can survive the gates, its contact on the turret gain me no HP whatsoever - and after that I got overwhelmed on the next round because a single unit with 70 power attacked me ;)) Well, I still enjoyed the game, and if it's was due to a mechanic that I misunderstood, please correct me. Overall, great game you have, and I hope you do well on upcoming games too!

(+1)

Thanks for the feedback. While I had wanted to have red targets increase health, I was concerned about it becoming possible to reach absurdly high amounts of health because of it which would make it very difficult to lose.

As it is now the red targets reaching the turret only increases score, but I may add in the targets increasing health in the future if I can figure something out. Additionally, the health increases at a slower rate than enemy health to help ensure the game doesn't drag on too long.