I really really enjoyed this game a lot! It feels almost like a mix between The Last Campfire and Disco Elysium. With narrative themes similar to The Last Campfire, but gameplay closer to Disco Elysium.
The visuals and audio design are both gorgeous. The narrative is so well written too. It's really such a cohesive package, I'm in awe.
I didn't quite finish it. I got the rock tower memory and the garden stones memory (best I can do to describe how I got them). I couldn't figure out the chimes or lanterns. I fell into the water and decided to end there since I was stuck on everything else that I found anyway.
The only other bug I encountered was that clicking on things sometimes didn't quite work as intended or if two things were too close together it would sometimes click on the other object. The garden stones puzzle where you click on the stones to roll them around is where this really stood out. Sometimes nothing would happen, sometimes Duster would bark at me, and on rare occasion the next rock over would roll instead of the one I was trying to click on.
My one bit of constructive criticism would be that I suggest Duster be made so he doesn't collide with the player. Just let the player walk through Duster. My first attempt I walked about 5 paces and got myself stuck between a rock and Duster and had to restart. lol. And then on my main attempt I kept bumping into him and having to jump over him to get around at times. Not a huge deal, just a minor nitpick that could be smoothed out.
You've made something beautiful here. I could easily see this being made into a full game.
*Edit: After playing and rating all the games in the jam, I'm coming back to say this is my standout favorite. I adore this game.