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Man, this is so good. I'm so bad at rail shooters like this and I'm bad at this one too, which means it's very much in that difficult arcade-y lane. I really like the implementation of the shield mechanic.

The best part is probably just how easy it is to understand -- it's easy to get that small slices go to the bullet icon ones, and it's easy to do at a glance. The hardest part is just timing reloads and getting consistent, but the information for me to get better at the game exists, which is a really impressive feat alone in a jam game, much less having a full rail shooter for it. Great stuff.

Thank you so much! Im glad you liked it :)

Ive actually been continuing working on this project, hoping to turn it into something better! Ive gotten multiple pieces of feedback about reloading being a pain point, and I have plans to change that. Thank you so much!