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It’s pretty cool, though I feel like the train controlling part is a bit underutilized. Would be cool if there were like draw bridges, so we had to carefully slowdown to make sure no assets fly out of the cart, or additional checkpoints with more assets to collect. Still really fun :3

Thanks! Yea we were planning a lot more for the game, like loops with upgrades and obstacles. But then our team went down in size and I had to do a lot on my own until late in the jam someone else jumped in to help out. So sadly a lot of stuff was not implemented. But it turned out okayish the way it is now. :D