0.10.2.0
Other Changes:
- Improved popup functionality further.
- Raids in the raid list now appear from earliest to latest, rather than latest to earliest as they were before.
- The Project and Start Raid popups have had slight makeovers.
- You'll now be informed when un-starred heroes level up.
- Tutorials have been fixed and polished a bit more.
- Refined raid pathfinding behavior even further.
- The Tournament icon is now unlocked when you have three heroes on the same shift, or when tournaments would normally unlock. Also, old files with tournaments running will be broken as a result, sorry.
- Changed how rival guild names worked as they did not before.
- Skirmishes can now be run any time, even when tournaments are running.
- Tournaments now run more often.
- Slightly tweaked the Spring and Night color schemes.
- You will no longer be constantly asked to check Ventura before the "Get The Ball Rolling" list is complete.
Balance:
- The Farmer clothing set's bonus has been nerfed and the number of extra gathers is now random.
- Slightly less items are now gathered from gathering nodes. (Tweaked the number last patch and didn't really have time to properly tune it.)
- Heroes now have their health restored when they start and finish tournament and skirmish battles.
- Heroes can no longer get sick while a tournament is running, the magic of competition stops it.
- Orders now unlock after 5 raids again.
- Reduced the amount of reputation guilds get from winning tournaments.
Bug Fixes:
- Fixed some oddities with hover boxes and hover text.
- Some items had no price and now do.
- Placing a hero in a guest room with a shop or service lodging inside will no longer crash the game.
- Heroes were attacking considerably faster in tournaments than rival guilds were.
- Heroes who have died in skirmishes will no longer continually battle until they win. This was likely happening in raids as well, and was probably resulting in times where heroes were revived.
- Rival guild weapon gem and clothing sets were previously all not working.
- Fixed the raid clickbox on the raid list popup.
- Building a new room right next to an old one no longer glitches up the walls.
- Fixed a crash on the dungeon list.