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What a great game! The gameplay loop is really solid.

At first I thought "Dang, these reload times are super long" but, the more I played, the more I realized this forced you to use different guns. That is genius game design. I enjoyed how I would have to change my playstyle because one of the guns were reloading. Great work there!

I also super loved how the way the enemies behaved made you prioritize which enemies to shoot first. Again, genius game design. I will say, I had no idea the green targets were hurting me for the longest time. 

At some point I was thinking, "this is cool, but the upgrades seem pretty repetitive." Yet again, my expectations were blasted by a shotgun when, towards the end of my run, I started getting a larger variety of upgrades.

This game has a ton of potential and I would love to see where you take it, if you end up continuing work on it. It's a great game as it is and I had a ton of fun! I made it to wave 13.

Thanks for kind words! There is actually more content, after beating last wave you'll get challenges and new items unlocked. To be honest I think some decisions might not be the best, for example it takes long for many players to get the idea of ammo management, so maybe it could be better to change weapons automatically after you run out of ammo and build everything around this. Green targets are super problematic hah, confusing many people even after bad sound and X sign.