Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ok, i am not talking about the theme, because this is always somethign with "room" of interpretation.

The tutorial part is also something already discussed and personally i am fine with a explanation in the description since i know we all want to create a good tutorial but at the end of a jam it will always something that will be cut off due to time issues.

Anyways: For some reason i think you have some reallife experience in electronics. Maybe i am just seeing things, but this reminds me of school where you have to match the voltages to make sure the electronic circuits are working as intended.

So, even if this is "just" juggling numbers i think you should dive atleast a bit more into the electronics theme and see how you can balance the educational parts and gaming-experience part.

Kinda like games like "Minecraft" and "LittleBigPlanet" teached electronics without kids even knowing :D