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Was really refreshing to see something a little more unconventional for the art style!! I really love how the two frame animations turned out, gave it a lot of movement while also being not too strenuous to execute. I know people have mentioned the controls, but I think my comment would actually be that it would be super cool to have a swing-while-jumping ability + animation. I didn't mind the speed of the swings that much, just made it so you had to be careful about timing instead of spam clicking, but I did really want to be able to pull some cool combos out haha! But overall, really nice work, congrats on finishing your second jam!!

Thank you so much for this comment <3 The drawings took me more effort than I expected—basically, I didn’t know how to approach them, and after scrapping a huge number of ideas, I ended up wasting a lot of time. The attack isn't fast or immediate because, well, as a guardian you have to catch your breath, find your balance, and then strike decisively (all excuses I'm making up right now xD). As I’ve mentioned in other comments, I’ve already started working on a more extended and complete version of this story <3 I really hope you'll get to play it soon ^_^ Thanks again! (sorry for my eng)