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i love the concept and style of this (the big guy even startled me so bad at one point i shouted irl, haha) but honestly, the enemies are so overpowered that it's kind of really distracting from the horror and atmosphere.

i played this for almost an hour testing out different ways around this, but the game basically became a routine of making a beeline to each memorized objective, praying that i'd be lucky enough to dodge everything, inevitably getting cornered, and then dying when the mob caught up to me.

i'd suggest either making the enemies less numerous, easier to kill, harder to die from, or otherwise introducing new ways to get around them, like making sneaking more viable, or making it so spraying the fungus reduces their numbers, or something like that. it was fun trying to figure out how not to die, but everything at once was too much to reasonably handle.

thanks for making the game, and i look forward to seeing more from you!