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If you mean something like headgear "skins" that players can equip on top of the actual helmets that provide stats, I did consider that. However, I decided against it because it would add a layer of complexity that might not fit well with the casual nature of the game. I try to keep the mechanics simple so it's easy to pick up and learn the basics.

(+1)

yea that does make sense it would make the game complicated.