I like the minimalist style, but I was confused by what exactly was going on. Whether I was being teleported or looped around. The combat I mostly ran from since I couldn't will fights against too many before I dies. And the perspective felt a little weird, Like rather than being in the middle of the tile, I was always stoop on the perimeter.
Viewing post in Blue Chicken (Dungeon Crawler Jam 2025 version) jam comments
Thank you for playing!
Yeah, I think I could add some feedback when player is teleported to avoid confusion, both sound effect and some message :D
Running from fights is a good strategy, but you can't always do it so gotta be careful to prevent being cornered!
I fixed the perspective issue a bit in the improved version, thanks for pointing that out!