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(1 edit)

I like the minimalist style, but I was confused by what exactly was going on.  Whether I was being teleported or looped around.  The combat I mostly ran from since I couldn't will fights against too many before I dies.  And the perspective felt a little weird,  Like rather than being in the middle of the tile, I was always stoop on the perimeter.

(+1)

Thank you for playing!

Yeah, I think I could add some feedback when player is teleported to avoid confusion, both sound effect and some message :D

Running from fights is a good strategy, but you can't always do it so gotta be careful to prevent being cornered!

I fixed the perspective issue a bit in the improved version, thanks for pointing that out!