I really loved the exploration aspect in this game, I can see great potential in expanding what this game offers into a longer story for a more complete experience, whether it would be a linear adventure with a set ending, or a simulation-type game where you can pop in for a little bit to do endless treasure runs.
The starting town is really great, and I liked making friends with the NPCs, they're really begging for more conversations.
It appears you can have a maximum of 5 rum barrels, yet still you can pick up more and they will disappear.
I think it would be great if you could see yourself on the world map when you click the compass.
I didn't find the game too challenging, finished it in about 1.5 hours (i was cooking while playing it and i really scoured all the islands to try to find more stuff). I don't think a single day passed in the game in that time, but I did see the time go by. (edit: since making this post, the game was updated to make the days a little bit shorter)
Is there a lore reason for this skeleton at the dock?
