Ran with 5e and got through about half of it last night in two hours. I love how the adventure is structured. And the writing! I almost feel embarrassed that my friend’s thought I was so good at improvising because it was literally all in the writing, which I’ll admit to when we’re finished with it. For instance, they went Wild when they found out what the Mold-a-Rama was! There’s so many bells and whistles and strings to pull but it wasn’t overwhelming for my players or for me to run and keep track of things. This thing is so funny that even if I had never been able to play it, it would have been worth getting and reading.