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I really want to use these prototype characters and models but I run into nothing but problems with trying to get these to work in Godot 4. This isn't really a you problem, the workflow for animations in Godot is just not at all intuitive. I watched the video on your site, but creating an animation player for each animation just scalable for what I want to do.

Sorry for the inconvenience. I'm still working on a better way to make them easier to use in Godot. Once I figure it out, I'll post an update here and I will make a video tutorial.

(+1)

Your work is obviously excellent, looking forward to a tutorial haha

I uploaded a video explaining a way to use multiple animations in the same AnimationPlayer and AnimationTree: