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The dungeon looks very good; I enjoyed the art style. I also really enjoyed the combat, it was a lot more interesting than just smashing one button. The skill points you can use upon death are a neat addition as well (I got up to 58 points). As for the movement, initially I thought it was fine, but the more I played, the more it felt really slow and sluggish. In my opinion, there is a lot of moving and backtracking in this game, and the movement speed needs to be increased to accommodate this. I also second what others have said: a map, or some other way to get your bearings, is necessary for this game, as the maze was way too confusing and it was easy to get lost or accidentally backtrack. I made it to the second floor literally at the last second before the timer ran out. I'm not sure if points were automatically added to my character after reaching the second floor, but on the second floor the enemies were a lot easier to beat. Some other minor issues: a volume control would have been nice, since the music starts really loud and I had to decrease it in my system settings. Also, adding audio to combat would have added a lot in my opinion. Good work overall for your second game ever, definitely something you should be proud of!

(+1)

Thank you so much! Yeah we're probalby going to redo some of the things in the game we didn't quite like but didn't have time to change, for example the movement and fix the enemy levelling, also we're going to add variation and make the battling more exciting, but that you'll have to see for yourself then if you're interested :D