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(+1)

I very much like the idea, but I tried and couldn’t figure out how poison works and how it interacts with fire and so I couldn’t get very far once both were introduced. Having to hit enter to actually save the values was a tad infuriating (and users Sawkhe and Aseelo Studio didn’t seem to figure that out). This was a pretty good interpretation of the theme and the game’s graphics had pretty good effort put in.

(+1)

Thanks for the feedback! I agree having the option to have been able to save without hitting enter was definitely an oversight.