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(1 edit)

Hello! I streamed the game just today, so here's the opinions I gave on the game summarized:

The pokémon format is really powerful, since with it you made the gameplay easily recognizable and increased the engagement. Unfortunately it also comes with a lot of "expectations" (i said it!)

The musical triangle of weaknesses is a very smart choice, since helps a lot distinguish the monsters and creates some matchups. Though after putting a supereffective monster against the opponent, the battle is already won, since you just use some skills, charge the bar, and do even more damage. And if your monster falls low on hp or mp, you just use an item and they're back to full. I felt that the challenge was almost absent.

I think that part of it is due to the skills you can use: all of them are a variation of "do damage and charge the bar", so there's not a lot of variety, both for you and the enemy - that's why the enemy will never have a chance against the player: they'll lose since they can't switch and can't use items.
The combo of buttons to press for the skill seemed kinda pointless, since didn't contribute to the battle mechanics at all, and after the first battles it started becoming repetitive.

I don't have much to say about the story, since it's simple even in pokémon games, but could've been a nice opportunity to try something less standard.

The pokémon formula though had a positive effect in the game: you can consider this a pocket Pokémon. It still was an enjoyable experience, but the problems made it become repetitive after the first half. Yet it's impressive for the work of one month.
VOD: