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hello, I am completely satisfied with this Plugin, and I like what can be done with it, but I would like to know if it is possible to "smooth out the shadows" for smoothed objects, I mean that when using 3d lighting, objects seem angular because of this

Are you using it with 3DShapes or 3DObjects?

 if used with 3DObjects, you can look at having normals being included with your glb model. Then enable phong lighting, which smooths out lighting

https://kindeyegames.itch.io/c3-3dobject-alpha/devlog/786576/add-sample-sample-gpu-skin-with-phong-light

Thanks, it helped.