Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Evacuation successful!

This game have a bunch of nice elements to it: the atmosphere is really good, movement is instant and have a good feedback, discoverable map is such a good way to lead the player towards the goal, and specimen hunting was quite nice.

What I would love to see, is as with most of the games with instant movement, some variety in wall/floor art, even some projected decals with some dirt or scratches on them, as that will help orientating quite a lot.

Great job!

thanks for playing. Originally wanted to create different assets per room, but alas, ran out of time. Maybe next year. Thanks for your feedback

I don’t even mean more variety in assets, don’t get me wrong, just something to add additional feedback when you move.

Imagine that you’re playing with audio muted and have a long straight corridor in front of you. In perfect crawler you have some visual feedback for each step, like different floor, ceiling or wall art with even minimal variations, like scratches, dirt spots or discoloration of any sort. It should benefit any instant-step movement crawler as you’ll get a visual feedback on each step. And it can be placed appropriately to the view distance, so you can keep track of your movement by looking at “that wall with a dark spot on it” or “floor with some scratches”.

I see, good suggestions, thanks