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Hopefully this will make things a lot simpler for you. Everything will be extensively tested before release to make sure it's as easy as possible to use.

Fantastic! For what it's worth, I really like larger spritesheets as long as they're logically laid out. Itch.io has a 1,000 file limit when uploading web games, so I've had game jam games I couldn't upload as web games when each frame is a separate file.

I was also able to use your Rural Tileset to make season changing code. It took a bit, but you can see it here: https://dragonforge-development.itch.io/aeolus-and-the-missing-wind Of course I spent 90% of the time on the season changing, so it's more of a tech demo than a game, but it was cool. And I love your art!