Thank you for playing. I made the classic mistake of over estimating my abilities and waaay over-scoping. I had to cut a lot of ideas out because I couldn't get them done in time. That got me feeling down by the end because I was feeling like I was submitting a game that wasn't fun to play. Your comment has turned that around completely. I was smiling ear to ear while reading it. So, thank you so so much for writing it. :D
Viewing post in They took her boyfriend jam comments
Happy to, and I'm glad!
I always over-scope my jam games, so I've started coming up with my "I would like to do this" idea and then selecting 1 mechanic at a time, starting with the fundamental ones like movement if that's involved, then to the ones I don't know how to do yet. I never meet the scope of my original idea, but with this approach by the last few days it is pretty clear to me which mechanics get cut and what needs to be finished up to make it more game-like, and leaving things I know to do for last makes it more likely I know how much time I'll need to finish them.