I took two steps and got stuck in the wall. The tiles are a bit to small and makes you stop facing a corner, which is not what you want in a tilebased crawler.
The combat works breaks if you are not facing the enemt when it starts. I was missaligned and couldnt fight the enemy since the arrows never entered the hit area.
The combat system itself is a good choice, but it has to be tuned a bit and be balanced and consequent.
Keep at it!