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I'm a big fan of this type of game - impressive that it's possible to get so much gameplay into so few lines!

Thanks ;)
Originally I was thinking "Gorillas" is written in QBasic, so I can just check how they did it.
They did not nearly go with only a single screen (hundrets of lines), which made me curious how far I could get.
Suddenly everything was working fine and I even added more features (Explosions, Little tunes, Sound FX).
I think with some more time I'd even managed to get wind into it (which would have increased long-time play ability)