Love the concept of this game! The interface and overall design made it very easy to understand what I needed to do, and the idea of balancing the scale by striking falling slimes is creative!
I also really appreciate the full settings menu, especially the difficulty adjustment -- as someone who's not very good at action games, it helped me enjoy the core experience.
But for me, sorry that it still a little bit hard to get through to the later stages. (It seems like different slimes will show up) Maybe for players like me, it would help to rethink how health is handled, or consider adding some kind of mechanic to give us a bit more room for mistakes. lol