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I was using Firefox browser. Firefox sometimes get some errors with WebGL, maybe it is on my side.

Yeah, who knows. I just tried in Firefox for Linux for the first time (oops, should have been testing this all along!), and it worked ok, but CPU consumption was way higher than in Chrome. Not sure if that means much.

Maybe this will be helpfull.

Once I was making some game and was testing it on an old notebook. There chrome was overloaded CPU but Firefox not. After some investigation I found that the notebook had two GPU. One inbuild low pewerfull and other additional more powerfull. So OS or driver for some reason decide to use low powered GPU with Chrome (and use CPU to help the low GPU). And at the same time to use high powered GPU with Firefox.